Adventures while Playing Tantrix online
This tale refers to game ddyer-windy-2000-05-29-0503.
Green to Move
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Here is the position, you are playing Green, it's your move. Where
do you move???
The Best Laid Plan
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Above is the obviously perfect move:
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Play tile #1 at the top, forcing tile 3 to connect.
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Then, after yellow's forced move, all the green tiles will be connected.
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Note that the replacement drawn for tile #3, another green straight, ruins
it all!
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The green straight forms two identical red-green-green forced spaces.
Going Nowhere
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shocking but true: there are already five of them on the board, so only
one left.
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one of the r-g-g came up immediately, but the other is doomed to remain
unconnected.
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in effect, green wasted a move to create a short green line that can never
go anywhere.
The moral of this tale is even a perfect move can go bad, given the
wrong draw.